We believe that students deserve a Computing and ICT curriculum which prepares them for the digital and fast paced world they live in. Computing and ICT sits within the BITE faculty (Business, IT, Technology, Enterprise).
ICT, Digital Literacy and Computing gives young people the skills and abilities to engage positively with the digital and global world. They learn how products and business systems work, the skills that businesses require to thrive, with ICT skills that then can lead onto programming skills that make creative use of a variety of resources including traditional and digital technologies, and how these all help improve the world around them and for them to become a valued member of a digital society.
We thrive to provide opportunities which allow students to develop a knowledge of a range of ICT, Digital Literacy and Computing in KS3 including; ICT (how digital systems work), Digital Literacy (using digital systems and apps) and Computing (creating digital systems and apps). Students will grow in confidence through dedicated teaching environments, the latest ICT equipment and software, and specialist teaching.
At the centre of the subject is creativity and enterprise. ICT and Computing are subjects which draw, develop and implement a range of different disciplines; including mathematics, science, engineering, geography and art. The subject embeds high quality literacy skills through analysis and evaluation techniques.
As students progress to KS4 they choose an area to study within the department, which for ICT is iMedia. In the chosen area, the subject allows for deeper study of the digital and business world they live in, potential career opportunities and with the skills developed at KS3 the confidence to task risks, become resourceful, innovative, enterprising and capable citizens. The subjects encourage students to design and make products that solve real and relevant problems, within a variety of contexts, while considering their own and other’s needs, wants and values.
The iMedia course equips learners with the knowledge, understanding and skills needed to work in the creative digital and business sector.
Curriculum Intent Overview
Our Computing and ICT curriculum will give the students an opportunity to:
Research and Design
- Engage in an iterative process of design and making;
- Undergo primary and secondary research techniques into a range of clients’ needs;
- Identify and solve their own problems and the problems of specific clients and target market groups;
- Develop products that respond to the needs of clients in a variety of situations;
- Use a variety of digital pre-production techniques and creative digital media applications;
- Develop and communicate their design ideas.
- Select from and use specialist digital media tools, techniques, processes to produce a planned product;
- Demonstrate knowledge and understanding of digital applications and pre-production techniques.
- Investigate new and emerging digital technologies;
- Personal project work, analysing how the product fulfils the requirements of the specification and the user’s needs, wants and values;
- Recognise how their product can be modified to better meet its intended aim and target audience;
- Understand developments in ICT and other digital concepts and its impact on individuals, society and the environment.
|Pedagogy||Enrichment||Other general principles|
|Our pedagogy is supported by:·A range of visual, auditory and kinaesthetic resources are used throughout lessons;·An environment of confidence where students feel they can experiment, make mistakes and tackle their own design problems;·Marking and feedback that informs planning and addresses misconceptions promptly;·Variation to develop deep and holistic understanding;·High levels of expertise students can feel confident to use a range of digital applications and techniques to develop their knowledge and understanding;·Regular use of teacher, and student led live modelling to demonstrate processes and applications both practically and theory based.||We will enrich our curriculum by:·Enabling students to experience the subject out of lessons to try something new;·Encouraging students to contribute to the life of the school and the community, by working with ‘real’ contexts to develop their skills and knowledge in ICT and Computing;·Developing partnerships with external providers that extend opportunities for learning;·Encouraging students to engage in TV shows that can deepen their understanding of ICT, Computing and Digital Technologies in the world around them.||Our curriculum will enable students to:·Learn within a coherent and exciting framework which does not limit students ambitions;·Develop new skills through a variety of interesting contexts to foster enjoyment;·Develop a rich, deep and secure subject knowledge;·Understand what they are doing well and how they need to improve;·Explore the breadth and depth of the national curriculum;·Build on their understanding of the importance of British values, including democracy, the rule of law, individual liberty and tolerance and respect;·Improve their spiritual, social, moral and cultural understanding to develop confidence in their own financial and digital understanding so that they contribute positively to the life of the school, to their local community, and to the wider environment.|